Stats

General information
Stats of the game character determine the direction in which it can develop. In the Wild Terra there are 5 stats: Strength, Dexterity, Vitality, Perception and Intelligence.

At the start of the game all characteristics of the player are at level 5. The minimum level of any characteristic is 1, the maximum level is 12 (It is possible to temporarily increase the level of one characteristic to 13, by using the scroll of increasing this characteristic).

Cumulatively, all characteristics can be developed by no more than 35 units of experience. Each such unit corresponds to 25000 units of gaming experience. The maximum number of gaming experience is 875000 units of gaming experience. When this value is reached, the growth of the gaming experience is suspended.

To increase the value of characteristics from 1 to 10 level, one unit is spent (25000 units of game experience are required). To achieve 11 and 12 levels, 2 units are spent (50,000 points of the gaming experience). If you decrease (by downloading or using the scroll of the lowering this characteristic) of the characteristic value from 10 to 1 level, one unit is released (25,000 points of the gaming experience). When lowering from 12 and 11 levels, 2 units are released (50,000 points of the gaming experience).

Any characteristic can be specified in one of three states: raising, lowering, or blocking changes. Management of the status of the characteristics occurs in the menu of characteristics of the game character (button V, the tab "Stats"). Only one characteristic can be reduced at a time.

Influence of stats
Характеристики