Category talk:Items

What is an item?
Seems that this category is a bit chaotic now. E.g., one can find here: a campfire, a bow, a hare corpse. Meanwhile:
 * a campfire is technically a building and can be found in the corresponding building menu,
 * a bow is a real item, can be crafted in another menu and can be taken to the inventory,
 * a hare corpse appears after mob death, can not be picked up, but can be handled with a knife.

So what do we call an item? I suggest that it should be only something that can fit the inventory slot. An egg, a coat, a bear head, a knife -- but not a corpse, not a campfire, not a tree. —  Neverling   T │ C 17:37, 12 October 2015 (UTC)


 * The idea behind the original thinking was that everything is an Item that can be accessed in the game or appear in the game. Then there are individual categories to further specify what type of Item it is. Granted, this could be changed if there is a consensus on an agreement. I'm not opposed to switching it up. - Wagnike2 (talk) 17:42, 12 October 2015 (UTC)