Patches, Updates & Current Client

Major Update 9.50. New Taming, new Spears and much more.

 * Changed catching and taming of mounts:
 * Catching and taming now use the Taming skill in the same form as it does for small animals and birds.
 * All types of lariats for taming now do not disappear, but work on the principle of tools, it’s have a quality and durability, their recipes have been changed.
 * For catching mounts, special nets have been added, which need to slow down the animal before using lariats.
 * After catching, the animal needs to be fed successfully several times so that it allows it to ride. The success of feeding depends on the skill of Taming.


 * Added iron and steel spears. The characteristics of all kinds of copies are reconfigured.
 * Added bronze, iron and cast iron shells for the sling. The characteristics of the sling have been reconfigured.
 * Added an additional equipment slot for arrows and metal shells for the sling:
 * If there is a certain type of arrows or shells in the slot, then this type will be used for shooting.
 * The selected type of shells will first be spent from the inventory and only the last from the equipment.


 * Implemented a new type of damage on metal armor, corresponding to the hit in the joints between the plates of the armor:
 * Added mechanic of Penetrating blow, causing bleeding.
 * All types of knives now have the chance of triggering Penetrating blow depending on the material.
 * Now all types of metal armor, depending on the material, have resistance to the Penetrating damage.
 * The draemeter now has the chance to use the Penetrating blow.


 * The mechanics of the destruction of old dominiums have been reworked:
 * The dillapidation of the dominum stone now depends on its type, and time is written in a note to the recipe.
 * Number of days without entering the game for Initial - 5, Small - 10, Medium - 20, Large - 30, Noble - 40.
 * The term of the dillapidation of stones (the period from the onset of dilapidation to the complete disappearance of the captured zone) has been changed for Initial - 2, Small - 3, Medium - 6, Large - 10, Noble - 10.
 * Disable notification in the chat about the destruction of dominions.
 * We remind you how the destruction of dominions works. For example, you have 2 days of premium and the Medium dominium. Accordingly, 2 days of the premium plus 20. After 22 days, if you do not go into the game - starts the dilapidation of the stone. If it is not repaired, the stone will collapse after another 6 days. Total 2 + 22 + 6 = 30 days. If you login into the game, you got another 20 additional days before the new start of the dilapidation.


 * The mechanics of transferring outsiders over the territory of the dominium has been improved:
 * Now when entering the game the character will appear outside the territory of someone else's dominion, if he does not have the rights to open doors and containers.
 * If you somehow mistakenly ended up in someone else's territory, do not touch anything inside, exit the game for a minute (the character stays in the game for a while) and restart the game.
 * We remind you that all your actions on a foreign territory are logged and can lead to the blocking of your account in the game.


 * Now all the flying projectiles look different.
 * Fixed a bug due to which after the resurrection, no bonuses were added from the equipment and character stats.
 * Fixed a bug due to which some bonuses from equipment were incorrectly calculated.
 * Information about partial ignoring of target armor is added to the note to the blunt weapon for a better understanding of its mechanics.
 * Fixed a bug that could cause the appearance of a second corpse on top of the first, which looked like the loss of all items at death.
 * Fixed a rare but critical error that does not allow to pick up items thrown to the ground.
 * Fixed bug, sometimes leading to loading problems on the borders of the map.
 * Fixed a bug of modifiers for casual servers that resulted in the collecting of animal heads and bear skins more than one.
 * Fixed a bug due to which the data about the characteristics and skills were not updated when the character window was opened.
 * Fixed a bug due to which, under certain circumstances, there was an opportunity to get to someone else's territory when loading the map.